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Post by High Commander Likahn Inika on Feb 14, 2007 16:36:27 GMT -6
This thread is for the technology of the different fleets.
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Post by Administrator Frell on Feb 14, 2007 22:13:23 GMT -6
Howlon Ships are, in general, rather modular. This allows for easy replacement of damaged sections, and multi-mission modules for greater flexibility.
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Post by Hunter-Guardian Neon Mehpdir on Feb 14, 2007 22:14:12 GMT -6
Bajing use magic, combined with their bio-ships, AKA Treeships, which aren't really designed for combat.
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Post by Administrator Frell on Feb 14, 2007 22:22:52 GMT -6
KEC, Kinetic Energy Cannon, the mainstay of the Ascendancy's arsenal. KECs fire a highly energetic piece of matter, usually a diamond dart, at a good percentage of the speed of light. [resistant to magics]
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Post by Administrator Frell on Feb 14, 2007 22:46:29 GMT -6
The bow armament of the CCs and CAs are four launch tubes used to fire both torpedoes and missle clusters. While the torpedoes are too large to be shielded from magic like the KEC rounds, the missiles, while doing less damage, can be shielded. CAs also have twin aft launch tubes, and CCs have a single aft launch tube.
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Post by High Commander Likahn Inika on Feb 16, 2007 10:20:01 GMT -6
The Naga love BIG ships, so what is seen most of the time is the Dreadnought. These ships are armed with 14 plasma turrets, 30 point defense turrets, and two black hole cannons. The gravity-stablizing generators on the DNs coupled with their engines make it so they are impervious to black holes.
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Post by Rustam on Feb 25, 2007 15:14:50 GMT -6
Taurain Technology ------------------------ Matter-Antimatter (M-A) Power Generation.
Energy Manipulation.
"Hard-wall" Force Field generation.
Very High Power (VHP) Lasers - high penetration, extended range (in continuous fire mode - acts as a cutting laser)
Ion Disruptor Cannon - fires bolts of Proton Plasma which disrupts energy fields and ionizes matter. (causes gaps in energy shields and "disolves" solids)
Spinal Mount Mass-Driver - This is a really big MDC or railgun.
------------------------------------- Taurain Fleet Design Bureau Ships are all long, narrow, wedge-shaped overall designs (spear-head/arrow-head).
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Post by Administrator Frell on Feb 27, 2007 23:08:01 GMT -6
Terrans are closely allied with the Howlons, and have a rather small holding when compared to the Howlon Ascendancy and other Nations, though terrans as a race can be found almost anywhere within the TAs immediate neighbors. ---------------------------- Terran Alliance Tech. ----------------------------- Terrans use magnetics almost exclusively, and as such have very advanced Rail and Mag. shield technology. Terrans also use little Grav tech. Plasma Cannon: short-ranged defense gun, firing in pulses. Mag-Laser: a standard Laser that has been super-charged by magnetic focusing of additional energy. It fires in continues mode only. Capable of cutting Howlon prow-hull-plating. Rail guns: mid-ranged defense and offense guns, and firing in streams of hundreds of rounds. Mass Driver: on FF, DD, CC, and CAs a spinal mount weapon, but on BC, BB, and DNs a Single-Barrel Heavy-Turret mount. It fires a single round at several multiples of %c. Terran use a jump gate system, and only their CAs and up are capable of generating a jump field without a gate. Terran Alliance Frigate
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Post by Rustam on Mar 3, 2007 15:23:05 GMT -6
Taurain Technology Capital Ship Spinal Mount Frigate Class Spinal Mount
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Post by Rustam on Mar 8, 2007 20:13:19 GMT -6
Taurain Technology Capital Ship Frigate Class
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Post by Administrator Frell on Mar 8, 2007 22:13:03 GMT -6
Howlons have recently gained access to an advanced technology called Magi-tech. Magi-tech was orginally developed and used by the ancient and advanced race know as the Jenesis. Howlons use it to boost their armor's resistants to the Bajing's magical attacks, and have also used it in their KEC ammo and in their missiles, as well as the melee weapons used by both ship-board and ground forces.
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Post by Rustam on Mar 9, 2007 22:42:25 GMT -6
Imperial Taurain Fleet Hull Sizes FTL Capable ships Top view Side View
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Post by Hunter-Guardian Neon Mehpdir on Mar 10, 2007 0:54:34 GMT -6
Bajing Technology
Bio-tech: Present only in their combat mecha, such as ships, fighters, etc, due to its ease of creation. Bio-tech appears to be plant, rather than animal based.
Space Warping: Used for all interstellar travel. Bajing Warp Magus can fold space, allowing Bajing ships to 'snap' to a new point in space. The larger the ship, the more Magus are needed.
Magic: Used in attack, and defense, and renders Bajing ships IMMUNE to most counter technology. The Bajing can simulate most weapons they've encountered using their magic, but, due to their relative newness to the interstellar conflict, they have very little in the way of weapons. At the moment.
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Post by Rustam on Mar 14, 2007 17:41:24 GMT -6
<Terran Alliance Galactic News Service> just imaged!An ITF Superdreadnaught and an ITF Dreadnaught.
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